

Applications can be made available across multiple-sized devices - Macs, iPads, iPhones and iPod touches.Ģ. Oh? Exactly how? See my January 6 post " Apple's Mac App Store fundamentally changes PC software usage rights" for one answer it's too long to recap here. Schiller also claims that "the Mac App Store is changing the traditional PC software industry". Say, developers, which matters more to you? Cash and carry now or promises of the future? While Microsoft last week demoed the Windows Store coming in February, Apple offers real download numbers - and that means cash developers can put into the bank - today. There, Microsoft has got nothing but promises, and the Apple Fanclub rightly can gloat. :) Say, CNET, do you want to answer whether or not Schiller's statement is factual? How does compare?Ĭertainly Schiller's statement is true for app stores built into PC operating systems. See, Macs are PCs, oh yea Apple Fanclubbers. "With more than 100 million downloads in less than a year, the Mac App Store is the largest and fastest growing PC software store in the world", Phil Schiller, Apple's senior vice president of Worldwide Marketing, claims. Paid vs free is legitimate question to ask here, too, particularly since Apple touts the 70 percent cut developers take.

#Mac app store download pc android
Whenever Google struts out Android Market download numbers they rebutt: There are many more paid apps at Apple's mobile App Store, which is true. The Mac Fanclub of bloggers and journalists can't have it both ways.

Unique matters, as does the number of free versus paid apps, which also ignores.
